Set 16 Ixtal Quests
Notes (updated for 16.2)
Most of the quest info cannot be datamined, therefore the table may be incomplete or inaccurate.
Dataminable: Lists of Low Risk and High Risk quests for each game mode, the descriptions and weights for each quest.
Not dataminable: Number variables (X) and reward amounts for each quest, stage availability and conditions for quests.
General
You will always be offered two Low Risk quests and one High Risk quest.
The same quest can be offered more than once per game.
Requirements/rewards are based on stage, NOT whether you've seen/picked it before or if you've cashed out previously.
“End of combat"
"End of combat" is now at the end of the round.
Only one quest can be completed per round because the progress check for every quest occurs at the end of the round for ALL quests except one.
The only quest that has a progress check at the start of combat is the Zero Gold quest. After combat starts, you can safely buy/sell units for the rest of the round without affecting your quest progress.
Hidden rules
According to the datamined info, every quest has a probability weight of 10 except the Total Armor and Total MR quests which have a weight of 5. However, the weights actually used by the game may be different.
Some quests are rarer because they have conditions which have to be met in order to be offered (e.g. the Brock Survive quest needs Brock to be unlocked). These conditions cannot be datamined.
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